Ck2 increase holding slots2/16/2023 ![]() ![]() ![]() ![]() If you have done it right the new provinces will exist when you load the game but belong to no one. txt in \SteamApps\common\Crusader Kings II\history\provinces and save the file. Then copy and paste the existing barony in your save file, should look something like īut with different names of course, then change the name of the barony to one of the unused viable names from the province. Open it and check what barony names are in there (as only those are valid, trying to create a new barony with it's own name doesnt work). Then open the \SteamApps\common\Crusader Kings II\history\provinces folder, and look for the province you want to edit. Save your file uncompressed, open it with Notepad , search for a barony in the province you want to add more to, the entry should have a number denoting the county number at the top of it. You need a DLC for that, and I am poor :D.įigured it out anyway, was actually pretty easy just the search function on Notepad was being wierd. Originally posted by Brother Frank:Its honestly just a random event that happens when at level 3 prosperity for a county (from what I've seen.) ![]()
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